Game Development
-
Production Case Study ‘2025’
A production case study of a game I produced, analyzing key decisions, development challenges, and lessons learned.
-
Game Design Document
When it comes to developing a game first comes the ideation phase, the concept is realised and you start to flush it out. Will it be a rogue-like, does turn based seem like a good investment, will the players hp be hearts or a bar and so many other questions get asked. But where do

