Game Development

  • Production Case Study ‘2025’

    Production Case Study ‘2025’

    A production case study of a game I produced, analyzing key decisions, development challenges, and lessons learned.

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  • Game Design Document

    When it comes to developing a game first comes the ideation phase, the concept is realised and you start to flush it out. Will it be a rogue-like, does turn based seem like a good investment, will the players hp be hearts or a bar and so many other questions get asked. But where do

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